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3.1 Release posted by Dan Menard on Jun 22, 2008, 12:37 PM

Hey Guys,

We're releasing 3.1 today. It passed all our tests and greatly improved the game so we are passing it on to you. 3.1 is mainly a hotfix patch. We focused on fixing major balance issues and making the game flow better, especially in large games. We'll be providing new content and most likely new game modes with our 3.2 release. To get the 3.1 files, head over to our Downloads Section. The full change log is listed in the comments of this news post.

I've also had the opportunity to get interviewed at this year's GDC. The interview with Noesis interactive was just posted today on ModDB, so if you're interested in hearing what I had to say, take a look below.

<a href="http://www.moddb.com/media/embed/94582" target="_blank">http://www.moddb.com/media/embed/94582</a>

Enjoy 3.1!

Dan

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cp_warpath Enters Beta posted by Dan Menard on Jun 20, 2008, 01:43 PM

The first Eternal Silence custom map, cp_warpath, is entering beta today. This map is infantry-only and was created by our very own Michael Z. You can download the map from FPS banana. I hope to see servers hosting this map very soon. Here are a few screenshots:


In other news, patch 3.1 is pretty much final. We will be releasing it within a couple of days. It's going through its final paces with our testers this weekend. I'm quite happy with the changes and I'm sure everyone will appreciate better balance. Full change log in the comments.

Dan

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Release and 3.1 Info posted by Dan Menard on Jun 10, 2008, 02:33 PM

Hey Guys,

Just going to post a quick update for everyone. The release of 3.0 went great and we always have a few servers up so people can experience 3.0. We've identified a few balance issues (which I'm sure many of you have experienced) and we'll be addressing those with a quick patch in the next week or two. We have yet to test this but I'm going to post the change log as it is now to show you guys we are making progress.

This is what we have in our dev build right now for testing. More is definitely coming!

[ADD] - Added mine dropper to bomber gunner. Allows them to lose fighters.
[ADD] - Added a button above the gunship spawn so you can spawn at your home base at all times
[FIX] - Optimized lighting effect for napalm projectiles
[FIX] - Dead capital ships no longer render their hangars.
[FIX] - Anti-desertion actually works now
[FIX] - Gunships no longer give "Land Here" objective when hangar is locked
[BAL] - Reduced grenade launcher damage by 25%
[BAL] - Reduced grenade launcher clip from 5 to 4
[BAL] - Increased bomber damage by 50%
[BAL] - Increased bomber range slightly
[BAL] - Removed bomber movement limitation while charging
[BAL] - Decreased flamethrower range by 40%
[BAL] - Decreased flametrap duration and size by 50%
[BAL] - Changed the way subsystem capturing functions to disable spawns quicker during a battle
[BAL] - Evened capital ship damage so attackers won't lose by default
[BAL] - Reduced Interceptor and Heavy Fighter ammo to make them more dependent on rearming
[BAL] - Increased round time to 4.5 minutes

We're also looking to fill up our beta ranks. PM me to apply. We test every Sunday at 3PM EST.

Keep telling your friends about 3.0! More changes are definitely coming and we'll be adding more content to the mod very soon.

Dan

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Server Released posted by Dan Menard on Jun 1, 2008, 05:01 PM

In preparation for Friday's big release, the dedicated server files have been made available ahead of time. We'd ask that any server administrators that wish to host an ES game download these files. The file contains both Linux and Windows binaries and has been extensively tested with both. If you have any questions, comments or problems please post in our Server Admin Forum and we'd be happy to help you. Recommended configuration options are posted in this thread along with an explanation of the different settings.

Download links on our newly update Downloads Page.

We'd also like to point our fans toward some of the press ES has been receiving lately. The people at Counter-strike.de have posted a preview complete with video footage. It's written in German and has some great descriptions of the gameplay and the epic battles of Eternal Silence 3.0.

Also in the news, we had a chance to speak to the great people at the ModDB modcast who also got a sneak peak at Eternal Silence 3.0. In this short interview the ModDB guys get to relate some of their gaming experience with Eternal Silence 3.0 and we get questions about where the mod is heading to next. They also helped demystify some of the trailer. We highly recommend you check this one out, and expect a preview from them soon.

<a href="http://www.moddb.com/media/embedaudio/92078" target="_blank">http://www.moddb.com/media/embedaudio/92078</a>

- 0:12:35 - Eternal Silence Beta 3.0 preview
- 0:23:30 - Eternal Silence interview

We're counting down the days. It's time to get excited and tell your friends about ES!

Dan

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